- Create a polygon object (e.g. a plane like the above). Let’s call it
    - A.
 
- Duplicate it and call the duplicate - B.
 
- Push and pull some vertices to make them look quite different. 
- Open the Paint Deform UI either by choosing Paint Deform… from
    the bcsUI’s Extras menu or by executing the mel command:
    - DPK_paintDeform;
 
- Select object - Aand press the Choose button in the UI.
    This will load it as the Target Object.
 
- Make sure Operation is set to Smooth Deltas. 
- Select object - B.
 
- Press Enter Tool. This will open the Tool Settings for the
    artisan Paint Scripts Tool and configure it to paint with the
    DPK_paintDeform scripts. 
- Paint with operation Replace and medium opacity.