Create a polygon object (e.g. a plane like the above). Let’s call it
A
.
Duplicate it and call the duplicate B
.
Push and pull some vertices to make them look quite different.
Open the Paint Deform UI either by choosing Paint Deform… from
the bcsUI’s Extras menu or by executing the mel command:
DPK_paintDeform;
Select object A
and press the Choose button in the UI.
This will load it as the Target Object.
Make sure Operation is set to Smooth Deltas.
Select object B
.
Press Enter Tool. This will open the Tool Settings for the
artisan Paint Scripts Tool and configure it to paint with the
DPK_paintDeform scripts.
Paint with operation Replace and medium opacity.